ArcadeArc • Beta

Play Fast. Host Smarter. Create Tiny Worlds.

A compact arcade ecosystem for players and creators: fast multiplayer jams, curated retro remasters, live leaderboards, and community tournaments across devices.

Live: Weekend tournaments — top 64 leaderboard updates every 30s
New
ArcadeArc main hero: players around retro monitor

Core features that change play

Small payloads, big moments: instant rooms, reusable lobbies, spectate with overlays, and one-click replay sharing. A lightweight SDK lets creators fold social loops and tokenized cosmetics into compact builds.

Instant Matchmaking

Queue or private invite; games start when you're ready.

Curated Retro Vault

Hand-picked classics reimagined for modern browsers and touch.

Live HUDs & Leaderboards

Real-time scores, streak trackers, and ephemeral badges that animate on win.

Creator Toolkit

Minimal API, sample game templates, and event orchestration tools.

How it works

  1. Pick a template or upload a tiny build. Our validator optimizes payload and suggests input mappings.
  2. Configure match rules and reward drops. Toggle spectate and replay options with a click.
  3. Invite via link, social channel, or embed. The server negotiates peers and streams the HUD overlay.

Everything runs across devices. No installs. Low bandwidth fallback modes ensure smooth play for varied connections.

Gallery card: action shot of pixel racing on phone

Ready to launch a quick tournament?

Spin up a room, invite friends, drop prizes, and watch leaderboards pulse. Start free — scale when demand grows.

What hosts say

"We ran a charity mini-tournament and raised funds in a single afternoon. Setup took ten minutes."

— L. Rivera, event producer
Portrait of a testimonial user

"The SDK was lean and documented. Our classroom players joined instantly and loved the HUDs."

— A. Mensah, educator

FAQ

Is there a free tier?
Yes. Free rooms and small jams are available; premium features scale with usage.
Which platforms are supported?
Browsers on desktop and mobile. Touch and gamepad inputs are supported where available.

Get in touch